PART ONE: Art Direction
Some work developed under my direction during my tenure as Art Lead
The Stormhorns (1-5)
Sschindylryn
Mushroom Forest
Howler
Owlbear
PART TWO: Production
A few older pieces which I produced myself
Night
Hag
Lord of Blades
White Dragon
(Rollover for wireframe)
RED DRAGON WITH TEXTURES
(Rollover for wireframe)
On DDO we could not rely on the normals; to read well in our engine, an asset needed a hand- painted diffuse.
The Diffuse textures here were created by painting over an AO bake generated from the Zbrush normals. I enjoy this workflow and would like to revisit it.
Body Diffuse/Normal/Specular (Click for fullsize 2048x1024 Diffuse)
Head Diffuse/Normal; Wing Membrane DIffuse
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All artwork on this page copyright Standing Stone Games |
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